Minecraft Enchantments
Translate the enchanting table alphabet both ways, and see every enchantment every item accepts, with max levels, treasure enchants and conflicts.
Both boxes are live. Type English on the left or paste table symbols here to decode them back.
Every enchantment for every item
Swords, axes, all armor, bows, tridents, the mace and the new spear: max levels, treasure enchants, curses and which enchantments conflict. Java 26.2.
Treasure means it never appears on the enchanting table, so it comes from loot, fishing, trading or a structure. Curse means a grindstone cannot remove it. Conflicting enchantments cannot share one item.
Weapons
Sword10 enchantments
SharpnessV
More melee damage to everything.
Conflicts with Smite, Bane of Arthropods
SmiteV
More damage to undead (zombies, skeletons, withers…).
Conflicts with Sharpness, Bane of Arthropods
Bane of ArthropodsV
More damage to spiders, bees, silverfish…
Conflicts with Sharpness, Smite
KnockbackII
Knocks targets further back.
Fire AspectII
Sets targets on fire.
LootingIII
Mobs drop more (and rarer) loot.
Sweeping EdgeIII
Sweep attacks deal more damage. Java only.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Axe9 enchantments
SharpnessV
More melee damage to everything.
Conflicts with Smite, Bane of Arthropods
SmiteV
More damage to undead (zombies, skeletons, withers…).
Conflicts with Sharpness, Bane of Arthropods
Bane of ArthropodsV
More damage to spiders, bees, silverfish…
Conflicts with Sharpness, Smite
EfficiencyV
Mine faster.
Silk TouchI
Blocks drop themselves (glass, ores, grass…).
Conflicts with Fortune
FortuneIII
More drops from ores and crops.
Conflicts with Silk Touch
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Mace9 enchantments
Density, Breach, Smite & Bane are all mutually exclusive on the mace.
DensityV
More smash damage per block fallen.
Conflicts with Breach, Smite, Bane of Arthropods
BreachIV
Smash attacks ignore part of the target's armor.
Conflicts with Density, Smite, Bane of Arthropods
Wind BurstIIITreasure
Smash attacks launch you back up. Ominous vaults only.
SmiteV
More damage to undead (zombies, skeletons, withers…).
Conflicts with Density, Breach, Bane of Arthropods
Bane of ArthropodsV
More damage to spiders, bees, silverfish…
Conflicts with Density, Breach, Smite
Fire AspectII
Sets targets on fire.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Spear10 enchantments
New in 26.2, in every tier including copper. Lunge is spear-only.
SharpnessV
More melee damage to everything.
Conflicts with Smite, Bane of Arthropods
SmiteV
More damage to undead (zombies, skeletons, withers…).
Conflicts with Sharpness, Bane of Arthropods
Bane of ArthropodsV
More damage to spiders, bees, silverfish…
Conflicts with Sharpness, Smite
KnockbackII
Knocks targets further back.
Fire AspectII
Sets targets on fire.
LootingIII
Mobs drop more (and rarer) loot.
LungeIIITreasure
Sprinting charge attacks lunge you forward for extra reach and damage. Spear only.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Bow7 enchantments
PowerV
More arrow damage.
PunchII
More arrow knockback.
FlameI
Arrows set targets on fire.
InfinityI
Arrows are not consumed (needs one arrow).
Conflicts with Mending
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Conflicts with Infinity
Curse of VanishingITreasureCurse
The item disappears when you die.
Crossbow6 enchantments
Quick ChargeIII
Reload the crossbow faster.
MultishotI
Fires three arrows for the price of one.
Conflicts with Piercing
PiercingIV
Arrows pass through multiple mobs (and shields).
Conflicts with Multishot
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Trident7 enchantments
LoyaltyIII
The thrown trident returns to you.
Conflicts with Channeling, Riptide
ChannelingI
Summons lightning on hit during thunderstorms.
Conflicts with Loyalty, Riptide
RiptideIII
Launches you with the trident when wet. Excludes Loyalty & Channeling.
Conflicts with Loyalty, Channeling
ImpalingV
More damage to aquatic mobs.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Armor
Helmet11 enchantments
ProtectionIV
Reduces most types of damage.
Conflicts with Fire Protection, Blast Protection, Projectile Protection
Fire ProtectionIV
Reduces fire damage and burn time.
Conflicts with Protection, Blast Protection, Projectile Protection
Blast ProtectionIV
Reduces explosion damage and knockback.
Conflicts with Protection, Fire Protection, Projectile Protection
Projectile ProtectionIV
Reduces arrow, trident and fireball damage.
Conflicts with Protection, Fire Protection, Blast Protection
ThornsIII
Attackers take damage back. From the table it only rolls on chestplates; anvil applies it to any armor.
Curse of BindingITreasureCurse
Once worn, it can only leave with death (or breaking).
RespirationIII
Extends underwater breathing time.
Aqua AffinityI
Mine at normal speed underwater.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Chestplate9 enchantments
ProtectionIV
Reduces most types of damage.
Conflicts with Fire Protection, Blast Protection, Projectile Protection
Fire ProtectionIV
Reduces fire damage and burn time.
Conflicts with Protection, Blast Protection, Projectile Protection
Blast ProtectionIV
Reduces explosion damage and knockback.
Conflicts with Protection, Fire Protection, Projectile Protection
Projectile ProtectionIV
Reduces arrow, trident and fireball damage.
Conflicts with Protection, Fire Protection, Blast Protection
ThornsIII
Attackers take damage back. From the table it only rolls on chestplates; anvil applies it to any armor.
Curse of BindingITreasureCurse
Once worn, it can only leave with death (or breaking).
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Leggings10 enchantments
ProtectionIV
Reduces most types of damage.
Conflicts with Fire Protection, Blast Protection, Projectile Protection
Fire ProtectionIV
Reduces fire damage and burn time.
Conflicts with Protection, Blast Protection, Projectile Protection
Blast ProtectionIV
Reduces explosion damage and knockback.
Conflicts with Protection, Fire Protection, Projectile Protection
Projectile ProtectionIV
Reduces arrow, trident and fireball damage.
Conflicts with Protection, Fire Protection, Blast Protection
ThornsIII
Attackers take damage back. From the table it only rolls on chestplates; anvil applies it to any armor.
Curse of BindingITreasureCurse
Once worn, it can only leave with death (or breaking).
Swift SneakIIITreasure
Walk faster while sneaking. Ancient city loot only.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Boots13 enchantments
ProtectionIV
Reduces most types of damage.
Conflicts with Fire Protection, Blast Protection, Projectile Protection
Fire ProtectionIV
Reduces fire damage and burn time.
Conflicts with Protection, Blast Protection, Projectile Protection
Blast ProtectionIV
Reduces explosion damage and knockback.
Conflicts with Protection, Fire Protection, Projectile Protection
Projectile ProtectionIV
Reduces arrow, trident and fireball damage.
Conflicts with Protection, Fire Protection, Blast Protection
ThornsIII
Attackers take damage back. From the table it only rolls on chestplates; anvil applies it to any armor.
Curse of BindingITreasureCurse
Once worn, it can only leave with death (or breaking).
Feather FallingIV
Reduces fall damage.
Depth StriderIII
Move faster through water.
Conflicts with Frost Walker
Frost WalkerIITreasure
Turns water under you into frosted ice.
Conflicts with Depth Strider
Soul SpeedIIITreasure
Walk faster on soul sand and soul soil. Bastion loot only.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Turtle Shell11 enchantments
ProtectionIV
Reduces most types of damage.
Conflicts with Fire Protection, Blast Protection, Projectile Protection
Fire ProtectionIV
Reduces fire damage and burn time.
Conflicts with Protection, Blast Protection, Projectile Protection
Blast ProtectionIV
Reduces explosion damage and knockback.
Conflicts with Protection, Fire Protection, Projectile Protection
Projectile ProtectionIV
Reduces arrow, trident and fireball damage.
Conflicts with Protection, Fire Protection, Blast Protection
ThornsIII
Attackers take damage back. From the table it only rolls on chestplates; anvil applies it to any armor.
Curse of BindingITreasureCurse
Once worn, it can only leave with death (or breaking).
RespirationIII
Extends underwater breathing time.
Aqua AffinityI
Mine at normal speed underwater.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Elytra4 enchantments
Curse of BindingITreasureCurse
Once worn, it can only leave with death (or breaking).
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Tools
Pickaxe6 enchantments
EfficiencyV
Mine faster.
Silk TouchI
Blocks drop themselves (glass, ores, grass…).
Conflicts with Fortune
FortuneIII
More drops from ores and crops.
Conflicts with Silk Touch
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Shovel6 enchantments
EfficiencyV
Mine faster.
Silk TouchI
Blocks drop themselves (glass, ores, grass…).
Conflicts with Fortune
FortuneIII
More drops from ores and crops.
Conflicts with Silk Touch
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Hoe6 enchantments
EfficiencyV
Mine faster.
Silk TouchI
Blocks drop themselves (glass, ores, grass…).
Conflicts with Fortune
FortuneIII
More drops from ores and crops.
Conflicts with Silk Touch
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Fishing Rod5 enchantments
LureIII
Fish bite faster.
Luck of the SeaIII
Better chances of treasure while fishing.
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Shears3 enchantments
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Flint & Steel3 enchantments
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Shield3 enchantments
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Brush3 enchantments
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Carrot on a Stick3 enchantments
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
Fungus on a Stick3 enchantments
UnbreakingIII
Durability lasts longer.
MendingITreasure
Collected XP repairs the item.
Curse of VanishingITreasureCurse
The item disappears when you die.
The Standard Galactic Alphabet
All 26 letters as the enchanting table draws them. P and X are two characters wide, which is why the decoder reads the longest symbol first.
- A
- B
- C
- D
- E
- F
- G
- H
- I
- J
- K
- L
- M
- N
- O
- P
- Q
- R
- S
- T
- U
- V
- W
- X
- Y
- Z
How it works
How to use
- In Translate, type English on the left and the galactic version appears on the right. Paste table symbols on the right to decode them back.
- In Enchantments, pick any weapon, tool or armor piece to see everything it accepts, or search an enchantment name to see every item it fits.
- Use the copy buttons to take either version of the text with you.
How enchanting works
- Enchanting table. Needs lapis and XP; higher bookshelf counts, up to 15, unlock level-30 enchantments. Only non-treasure enchantments appear here.
- Anvil. Combine enchanted books from fishing, loot, trading or bastions with any compatible item. This is the only way to apply a treasure enchantment like Mending.
- Conflicts. An item cannot hold two enchantments from the same exclusive group, such as Silk Touch and Fortune. Combining conflicting books on an anvil keeps one.
About the enchanting table language translator (SGA)
The runes floating around an enchanting table are real letters. They are the Standard Galactic Alphabet, a substitution cipher created by Tom Hall for the 1993 game Commander Keen, which Minecraft borrowed as its arcane script. Every symbol maps one to one to an English letter.
The words the table shows are random pulls from a quirky word list: "klaatu berada nikto", animal names, phrases like "the elder scrolls". They do not decide which enchantment you get. Decoding them is purely for fun, which is exactly what this translator is for.
People also use SGA for resource-pack text, signs and secret messages between friends. Type anything in the English box and you get a paste-ready galactic version.
Questions
Do the enchanting table words affect the enchantment?
No. The visible runes are cosmetic. The actual enchantment is decided by your enchantment seed, bookshelves and levels, not the words displayed.
What language is the enchanting table written in?
The Standard Galactic Alphabet, a letter-substitution cipher from Commander Keen (1993), reused by Minecraft as decoration.
Can I type galactic letters in Minecraft chat?
Yes. Copy the translated text from this page and paste it into chat, a book, or an anvil rename. The symbols are ordinary Unicode characters.
Why do some letters use two symbols?
A few SGA letters, like p and x, are drawn as two-character combinations in Unicode. The translator handles them automatically in both directions.
What enchantments can a mace have?
Density V, Breach IV, Wind Burst III (ominous vaults only), Smite V, Bane of Arthropods V, Fire Aspect II, Unbreaking III, Mending and Curse of Vanishing. Density, Breach, Smite and Bane are mutually exclusive.
What enchantments can the spear have?
The spear is new in 26.2 and comes in every tier including copper. It takes Sharpness, Smite or Bane of Arthropods (pick one), Knockback, Fire Aspect, Looting, the spear-only Lunge III, a treasure enchantment that supercharges sprinting charge attacks, plus Unbreaking, Mending and Curse of Vanishing.
What are treasure enchantments?
Enchantments that never show up on the enchanting table: Mending, Frost Walker, Soul Speed, Swift Sneak, Wind Burst and both curses. You find them in loot chests, by fishing, from villager trades or in specific structures.
Why can't I put Infinity and Mending on my bow?
They are mutually exclusive on bows, so you pick unlimited arrows (Infinity) or self-repair (Mending). Crossbows dodge this entirely: they can have Mending and do not use Infinity.
Which enchantments conflict with each other?
The main exclusive groups are: the four Protections; Sharpness, Smite and Bane of Arthropods; Silk Touch against Fortune; Infinity against Mending on bows; Depth Strider against Frost Walker; Multishot against Piercing; Riptide against Loyalty and Channeling; and Density, Breach, Smite and Bane on the mace.